mco dual wield block. Pray to sense the presence or absence of nearby opponents. mco dual wield block

 
 Pray to sense the presence or absence of nearby opponentsmco dual wield block  Can't Unarm block or dual wield block using MCO

Then you can, say, unbind Shout from right bumper, and bind it to, say, left bumper + X. 0. Use the most recent Proton GE and this all works fine. CollectionsAbout Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. This mod adds new lines to Illia, the ex-witch from Darklight Tower. MaxsuBlockOverhaul-v0. 5. replace 1hm+h2h sprint fw animation, now use the same one as pca - spm provided. From Key Bindable DW BNP: Uses Skyrim Dual Wield Parrying Reimplementation and Skyrim: SE Dual Wield Blocking and Attack Cancelling SSE. . Just jump attacks, leaning, and camera noise, all functional in. A requested feature separated from SKYSA Grip Switch to be flexible enough to work outside of just one perspective. This will serve as a base stance for the upcoming one-handed attack animations both for the vanilla and the SkySA behaviors (previews at the bottom of the page of their current state), currently in early access, and should still blend fairly well with the rest of the vanilla animations. This is my first animation video and I plan on. I don't know which one would be preventing me dual wield blocking. common. - ADXP I MCO Dual Wield Spears Moveset' Load more items Mod page activity . Or simply forget to fix this. 2 (MCO) and moveset from Elden Ring. 5. Tracked 'Eivor - ADXP I MCO Dual Wield Spears Moveset' 29 Oct 2023, 6:54AM | Action by: a1207980770. 92. 0. Finally got MCO to work with One Click Power attack and have rebinded the power attack keys to mouse button 5 so that I could still block with my right click. esp HarvestOverhaul. This is a Poise issue not an animation one. (Some) Lexy's LOTD MCM Presets---OBSOLETE--- Curse of the Dragonborn -- A Vampire and Werewolf Hybrid Mod: 120 FPS User InterfaceThis mod, available now on Nexus Mods, adds over 130 new animations to “turn your Skyrim into an Elden Ring. Download the main file (Optional files recommended if your MCO moveset doesn't include power attack animations when holding right and left attack) 1. Archived post. S: if you're wondering what the original dual-wield idle animation looks like, I don't know. esp LeftHandRings - Dawnguard. VERSION C) Stand still, not movement and you will always block. CollectionsAttack -MCO|DXP comes in two flavors. Skyrim SE Dual-wield animations based on "Black Flame Friede" from Dark Souls 3. esp RSChildren - Complete. It’s just load order problem. Edit: nvm, after searching and testing, it was valhalla combat fault. Uploaded: 09 Jun 2023 . 6 weapons Attack moveset. Simple enough, but getting the most out of dual-wielding is a little trickier, which I will explain in the next section. You need two different one-handed weapons, such as swords, maces, and axes. All the animations mods I’ve tried default to 1h sword/axe only animations and really dislike the elder souls version. I even ran a test with skySA instead and I am still missing those animations. This or a similar mod for dual wield parrying, remap to left trigger : New Era Controlmap and Preset Package (Gamepad Plus Plus and Serio's Cycle Hotkeys) (Optional) NewGame Settings with Japanese font library: Almost mandatory: Wingchun - Chinese Kung Fu Animations for MCO: Optional. dll file) re-write of my old-school 'Dual Wield Parrying' mod. For Mod Authors: To disable the overriden of "DW_ShieldAdjustment. 9. Greetings my fellow adventurers. If you have Dynamic Combat module : Load the esp in xedit and delete these records or you won't be able to attack > attacklefth2h, attackrighth2h, fistattack and fistattack2. Manual download. 8. I don't see anything named that in the game asset. Dual normal attack now have brand new animation and hits up to 4 times. I try to bind parry to my up directional key and although it says it. esp < > You can make any dual wield block work with Valhalla by going into the MCM compatibility menu and bind the key you use for it. This mod will include i Fomod installer to allow you to individually select weather you want. Valhalla's Greatswords dual-wielding animation that plays when you equip two 2hm weapons at the same time . 『私は現在MCO本体のバージョンは v1. About this mod. If that is the case, load it after MCO. A lite preview version of the Lady Maria. IBiakkaI • 1 yr. ) Tips: About where to register your spellsMCO 모드 페이지에 보면 모더가 Custom OCPA ini 파일을 올려놓은게 있으니 그걸 SKSEplugins 폴더에 집어넣으면 된다. com) Special attack (requires ELDEN RIM): Press and hold the sprint button + attack, enter the rotation mode, continue to press the attack in the rotation mode will always rotateI started my combat mod list with MCO + Valhalla Combat. Current combat setup is MCO / Precision / Poise / TUDM / Valhalla Combat / SCAR and so far no issues. Bloodskal Blade Fix but with Animation Way - DAR: If you use it. This mod adds ~100 new lines of dialogue to Illia, generated with Elevenlabs AI voice cloning (see "videos" tab for an example). Download: Manual; 0 of 0 File information. 9: For directional Attacks: Attack to Power Attack: Required to detect the custom key. I’m using MCO Valhalla combat animations along with Chemming1228’s Unarmed Muay Thai animations; the Muay Thai Animation power attacks work ok and I can chain them , but they don’t. esp Ordinator - Dragonborn Respec. 0. PC SSE - Help. common. ADXP I MCO Skyrim Hunter Series 1 (Monster Hunter dual wielding) or OAR: ADXP I MCO Skyrim Martial Arts - Muay thai: Hard Requirement: ADXP I MCO Spear Soldier Animations: Hard Requirement: ADXP l MCO Nordic Animation Complete Pack: Hard Requirement: ADXP l MCO Apprentice animations: Hard Requirement: ADXP l. Dual Wield Axe Animation - 3 Light Attacks, 3 Power Attacks. The limitation is designed into the game from the start. here is my mods list. Also includes a fix for the long-standing 'double attack bug'. 0. 132KB ; 32-- Dual Wield Sword MCO Moveset. MCO has animation files for this use case, but the moveset I use doesn't utilize them and just plays vanilla animations, this fixes that. Precision - Accurate Melee Collisions. This mod lets the player block while dual wielding (two weapons, spellblade, or both hands unarmed). That game actually does tell you that though, sacrifice any form of blocking for an even greater damage potential. These imitations are made. OPTIONAL MODS: Animated Armoury  (For rapiers, claws, pikes, and quarterstaffs) New Weapon Types and Animation Support ( For Scimitars and Katanas to have custom animations ). I am trying to build a sword and dagger character and I want to be able to block and or Parry back attacks. 0. 2. 1. (Key Bindable)Uses Skyrim Dual Wield Parrying Reimplementation and. Date uploaded. 8 and above: Elden Counter: Required: elden rim dodge:. Smooth Moveset - not required, but recommended optional files from this mod with fixed grip positions for spears. A requested feature separated from SKYSA Grip Switch to be flexible enough to work outside of just one perspective. 29 Oct 2023, 8:41PM | Action by: A2BR2. Skyrim SE: Dual Wield Block for controller. ADXP I MCO Skyrim Hunter Series 1 (Monster Hunter dual wielding) or OAR: ADXP I MCO Skyrim Martial Arts - Muay thai: Hard Requirement: ADXP I MCO Spear Soldier Animations: Hard Requirement: ADXP l MCO Nordic Animation Complete Pack: Hard Requirement: ADXP l MCO Apprentice animations: Hard Requirement: ADXP l. esp : Allows you to cancel normal (not powerattacks) melee swings before they connect using the "Sheathe Weapons" key, like you can do with bows. SniffSniff125. Animations from SkySA from Nexus don't seem to work natively. 9. This puts you in a kind of automatic blocking mode (which works the same as holding your block button with a shield would, the difference being that you don't actually hold the button in this case). 'Vanargand Animations - Sword Dual Wield Moveset - MCO [version 1. It's an early SE version of Key Bindable Dual Wield Blocking and Parrying. ♡- Attack - MCO|DXPDodge MCP|DXPADXP I MCO elden rim moveset collection. -If you are using LOOT, I have added a rule to this plugin to tell it to LOAD AFTER "Attack-MCO. Eivor - ADXP I MCO Dual Wield Spears Moveset: or DAR: Elden Rim - Weapon Arts 2. ADXP|MCO comes with built in dual-wield blocking and requires one-click power attack. If you're asking "does the game has a dual-wield block asset that has never actually been used?" the answer is no, it doesn't. Dual Wield Parrying Dual Attack. Get. PC SSE - Help. Unique DLs-- Total DLs-- Total views-- Version. 8 and above: Elden Counter: Required: elden rim dodge:. Open Animation Replacer: Mandatory. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me before you are allowed to modify my files. 2. The stance also lets you go into a meditative state where you’ll automatically parry the next attack and follow it up with a devastating counterattack. OAR can use DAR files directly, so whether you use DAR or OAR is fine. Supports most actors, including creatures. Unable to cast spells with left hand (MCO, Valhalla and Dual Wield Parrying) When I try to cast spells with my left hand my character just freezes up for a couple of seconds in the vanilla 'weapons ready pose' and then resets back to the usual pose I have from an animation mod. Choose a tag to compare. 9. 5) Enjoy :D. Has one hand, dual wield and shield versions. chevron_left Back to files. Dual Wield Block is what it says and essentially allows an easy option to block if you are dual wielding with a hotkey. Precision - Accurate Melee Collisions: Optional but. Country China. This one shows the dual dagger setup inspired by Assassin's Creed Odyssey. I’ve been having the same problem! That’s. I've been trying to find this on the SE nexus but can't remember the name of it. Valhalla Combat. Purification Blades MCO Dual Wield Animations: Races Base IA - Improved Core Animation Rebuilder: Rally to me - War Banner: For Custom Anim: Random Diverse empty Dynamic animation block behavior folder. The Elder Scrolls V: Skyrim. 1]' April 2022. My buddy and I are using it. Elden Rim - Weapon Arts 2. I would try out CGO tho, it requires some playing around to get it to work with certain mods but it adds dual wield blocking and its own dodge. All reactions. AttackCancel. New issue. This mod is a special edition. I think these are the mods we need desperately for better skyrim VR combat. 5 2023-09-14 01:34:12 1 attachment For Honor in Skyrim I kyoshin I Yamato Moveset 2023-09-12 20:46:34 1 attachment. Left click fires both guns and right click "aims", but really it just makes the crosshair slightly smaller while bringing the guns closer together. That should fix it! REQUIRED MODS: Nemesis. MCO Block Recovery - No Dual Wielding. Dual Wield: Right click right attack, left click left attack, hold right click right power attack, same for the left; hold both and double power attack. This is the MOST reliable for getting off a block in combat with no hitches. - VR is probably technically compatible, but not recommended (I recommend using Dual Wield Block VR instead). Do you want to be able to Parry/Block and Bash when you are using a Weapon/Spell or Dual Wielding? Are you frustrated with Toggles, using other. Valhalla Combat. Valhalla's Greatswords dual-wielding animation that plays when you equip two 2hm weapons at the same time . If there are none out there, then maybe a tutorial on how to register a war axe as a sword or vice versa? Block: To use a block, you need to reassign the block key with a mode such as Dual Wield Parrying Reimplementation. Right hand weapon, left spell (staff) Power Attack: Vanilla (press and hold ML) Spell Use: Vanilla (MR) Confirmed that it is compatible up to the latest version of MCO. optional, my Simple Dual Sheath version are made to use along with it. Animations from SkySA from Nexus don't seem to work natively. To be honest, Im not too familiar with the mod and of course its nice being able to block using two weapons for those who prefer that. If you just. The trick is that Skyrim actually supports using two buttons for one bind (e. Tracked 'wolong Dual Wield (MCO SCAR)' 07 Nov 2023, 5:41PM | Action by: chalisi. Mod manager download. Mods . ago. And its own requirements. And has a dedicated block button that can be mapped to mouse 4 or mouse 5. This is basically Borgut1337's Dual Wield Parrying Non-SKSE Random Attacks (Oldrim conversion), but instead of doing left and. StevetheKoala Falkreath • 5 yr. Also, I. SKSE addon for MCO which allows blocking during the recovery period and fixes ignored blocking inputs. I do have a dual wield blocking mod installed but that's. This moveset is designed for the MCO or the SkySA behavior and won't work. The problem though is while I could potentially remove blocking from MCO the way I did with this mod, it wouldn't remove it from right click, but just remove it outright. For. Damage sponges galore essentially. 1 Answer. home Skyrim Special Edition. November 2023. The Dual Wield Stance offers only 3 bars of Block stamina, the least of any of the Stances. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me before you are allowed to modify my files. 2. esp EFFDialogue. 5. 2: Knockout and Surrender - Non-Lethal Pacifist yielding options - Settings Loader: Know Your Enemy 2 - Armors - Settings Loader: Know Your Enemy 2 - Integration Patch - Settings. MCO 1. Optional, if you want a special stagger, if you don't need it, delete the ESP inside KATANA. That was all. Current combat setup is MCO / Precision / Poise / TUDM / Valhalla Combat / SCAR and so far no issues. . VERSION D) Stand still or move backwards to block. Equip a weapon in your main-hand (right) and off-hand (left) at the same time :D. Single weapon or Sword and board only. 4 (MCO) From 2. 0. Hello. No, and everywhere i look its like im the only one having this problem; I wouldve thought tons of ppl would be complaining about this but the issue doesnt appear to have been properly address. With good alchemy / enchant / smithing, any equipment-dependant build is viable. Skyrim SE Dual Wield Swords {MCO} 💙. The Elder Scrolls V: Skyrim Special Edition. I run CGO, AGO, Ultimate Combat, and Inpa Sekiro Combat. Annoyingly, using DWPRA gets rid of block cancelling for all weapons and configs, not just dual wielding. . Require skysa 1. Dual Wield Parrying Dual Attack. ' 20 February 2023, 12:09AM. Also, SkySA changes the dual-wield mechanic so there's no single attacks with left or right hand, but use animation to make it look like you're attacking with both swords at once using the left-click while right-click is blocking like with normal One-handed. 4. esp RSChildren - Complete. Equip a weapon in your main-hand (right) and off-hand (left) at the same time :D. 265. But I am still able to dodge cancel at least. Dual Wield Blocking and Attack Cancelling, using the SKSE version instead. Try installing an animation pack like JH Combat Animation Pack. Compare. The inability to block while dual-wielding is not a bug, it's a "limitation". Go to your plugins and position Attack MCO way down on the end of your list, let loot do the sorting. for 1. 1. Install if you can't block while unarmed. So which to pick seems obvious through the process of. Skyrim runs like trash with that Proton version. Unique DLs-- Total DLs-- Total views-- Version. After going the game myself, MCO will use the vanilla animation for offhand attacks. NickaNak kindly allowed me to share the edited files here. Fully compatible, optional. DS3 Ringed Knight sword animations I MCO: Dual Mace Animations for SkySA: Mandatory: Dual Wield Sword MCO Moveset: Dynamic Block Hit: Dynamic Dodge Animation: Edgemaster Animations for ADXP - MCO: Edgemaster Animations for Attack Behavior Revamp (ABR) 5. Fixed "floating" issue; It's DServant's Combat Gameplay Overhaul, without the combat stuff, pretty much. While this controller layout is designed for use with DWB, you can use it without in order to get 8 hotkeys (usable as vanilla favourites or with SkyUI favourite groups). 17KB ;home Skyrim Special Edition. In this archive the animations will be applied when only the player character is dual wielding. 11. I am trying to build a sword and dagger character and I want to be able to block and or Parry back attacks. Hidden at 14 Apr 2023, 5:58AM by exm842 for the following reason: This mod is temporarily unavailable while the mod author updates the mod page information. 3) Install Black Flame Friede 2. My good friend Austio made some really impressive animations for Skyrim inspired by Assassins Creed Valhalla. This mod removes Skyrim's left-hand unarmed attack and power attack so they cannot trigger, and since MCO doesn't use left-hand attacks anyway this doesn't negatively affect anything. No weird mechanics and no strange setups. Leon Help - One hand sword or Dagger or Dual Wield block and parry animation (Design for Elden Parry and impactful blocking) OAR: Depend on which one. 1. I also tried the mod "Deflect", which is a standalone timed blocking overhaul but this will also not work. 1, for version 2. Main Menu/Journal is Start-Block is L2 - use the Dual Wield Block mod of your Trust, i personally use Dual wield Parry, if you are still a SkySa user take Grip-Switch (incompatible with Inquisitor). Uploader: 5poiler. ER Dual Wield AXE (MCO) at Skyrim Special Edition Nexus - Mods and Community. Directry: MCMSettingsDual Wield Parrying_SKSE. 1. The problem though is while I could potentially remove blocking from MCO the way I did with this mod, it wouldn't remove it from right click, but just remove it outright. The functionality really isn't there with Skysa, since. Edit:I fixed it, its caused by VioLens, just load it before SkySA solved problem. Hey all, I followed along with this video guide by Mern on setting up MCO, and I was able to successfully get the normal attacks and neutral power attack animations working with the default moveset that comes with MCO. View mod page;. Tick the patch  in Nemesis, update and lanuch. As the title says, I am looking for a mod that allows Dual Wield Block/Parrying with Nemesis. v0. Key Bindable Dual Wield Blocking and Parrying - Settings Loader: Keybinds for Haemophilia and Dragonborn Skilltrees: Main Requirement: KillFeed: Start from 1. MaxsuBlockOverhaul-v0. While dual wielding and holding at least one Axe/Mace in either hand the Sneak movement, the dual attack and the special 3-hit power attack, as opposed to vanilla, the character will now remain in a stealthy position while performing. 3. esp Ordinator - Dragonborn Respec. File added 'Vanargand Animations - Sword Dual Wield Moveset - SkySA [version 1. Sep 24, 2015 @ 12:26pm. Heavily inspired by modern action games such as AC:Valhalla, God of War, and Elden Ring, Valhalla Combat will fundamentally change the feeling of Skyrim's combat both in 1st and 3rd person, rendering an enjoyable. Best to copy my post into a . MCO is around for a while, however, the animations are spreaded around on numerous blogs, patreons, nexus and what not else. 1. RMB now only functions as block even while dual wielding with the exception of left handed magic. Not set. Gsglobe 6 years ago #4. somehow when using mco together with valhalla combat it will disable dual wield/unarmed blocking. ADXP l MCO Nordic Animation Complete Pack; ADXP l MCO Nordic Animation Complete Pack. esp RSPatch. Haven't tested it, but there is now a mod on Nexus with which you can block also with weapons/magic + weapon in both hands. i can attack only in first person (which renders the mod useless) Capable-Assist815. 9 onwards you must install this mod: Elder Creed - Movement II: Elemental Fury - Animation Folder for MCO ADXP: Eris Tavern Animation Lite (Light and Shade - ezPG) Required, choose one from OAR/DAR: Evelanna Custom. You can also dual-wield most spells. 19KB ; 500-- Dual Wield Block. esp Bashed Patch, 0. 30 True Directional Movement 2. Move in any direction and you can attack freely with the left hand. dual wield block (mapped to F key) I use right click for right hand left click for left hand I have followed the instructions multiple times. Valhalla Combat is a modular, consistent, and script-free combat overhaul designed with modern principles in mind. Recommended Posts. 3. 4 COMBATS & ENEMIES directory. 4) Use Nemesis, update engine and launch nemesis behavior engine. This will also only make sense if you use MCO/SKYSA 1. Stay tuned for more content under the Elder Creed banner. CollectionsWeapon drawing (when you equip or unequip your weapon) are dependent on your right hand weapon, regardless of your offhand weapon. Install if you can't block while unarmed. Dynamic_Block_Hit_1. 42 2a mco. SCAR - Skyrim Combos AI Revolution. Its a loadorder problem. Most simple animation mods for Xbox only change the appearance in 3rd person view there are dual wield mods that allow you to block while dual wielding that you can see in 1st person but they all come with their own weirdness, bugs or disable features (like left hand casting) that makes them unwieldy to me. the arm is flailing out and it looks so. Dynamic Animation Replacer. the answer is yes, it does, only repurposed. Compatibility: 1. But when i block while dual wielding, it uses the vanilla animation and maybe swapping it with shield block animation would make it a little bit better because when you move while blocking,. 1 version), Strike Obstruction Systems, Dual Wield Block VR, Mortal Enemies, Retimed Hit Frames. Moving forwards or sideways allows freedom to attack. MCO 모드 페이지에 보면 모더가 Custom OCPA ini 파일을 올려놓은게 있으니 그걸 SKSEplugins 폴더에 집어넣으면 된다. This article was created by Game8's elite team of writers and gamers. Insert your favourite animations. Best. Intended for use with True Directional Movement, Dual Wield Parrying, SkySA 2, Dodge - MCO, One Click Power Attack, and Smart Optimal . 0. This SKSE plugin removes the mismatch between displacement and custom animations caused by limitations in the engine. Dual-wielding is something good early on and even better in mid-late game. Last Update: 09 Jun. Which isn't ideal. Parrying or blocking doesn't work when dual wielding. Made for MCO but probably compatible with Vanilla combat as well (if it even needs a patch). FOR THOSE WHO USE MCO AND THE DUAL WIELD BLOCK DOESN'T WORK: YOU DONT NEED THIS MOD. Credits and distribution permission. If anyone stumbles upon this like I did, Grip Switch for SkySA does not work with MCO even if you use xEdit to change the master over to mco. max-su-2019. esp 43 2b Dual Wield Parrying_SKSE. 5. Unique DLs-- Total DLs-- Total views-- Version. 2. Blocking3. 7 and dar is 1. About me; User Files 58;. Block; User information. I've been trying to find this on the SE nexus but can't remember the name of it. Dynamic Animation Replacer. First issue is that in it's default state Poise gives a heavy advantage to dual wield since they're able to do lots of poise damage in a small timeframe whereas two-handers tend to have the opposite issue. 0. 5を. 6. The problem is that when I do directional power attacks (i. 0. ♡ - Attack - MCO|DXP - Dodge MCP|DXP. 12. esp RSPatch. Jon654321 5 years ago #2. is it supposed to look like this? maybe an incompatibility with OAR? is there any way to change it? i've read MCO allows blocking without the additional dual wield block mod that i have on my load order. Alternatively to the dual power attack option you can also configure the mod to let you block while dual-wielding or fighting unarmed by pressing SHIFT+LMB+RMB (check the config file included). It works with this mod I use Key Bindable Dual Wield Blocking and Parrying. Add 1hm block turn idle animations. Drag and Drop to Import the mod to Nexus Mod Manager. For example, Dual Wield Parrying users can cancel the attack with the block key if they change it to the same key as the block key. Random Dodge Animation: Random first person magic animation SSE with DAR: Random Male. The configuration page should be added to your MCM in skyrim. 1 Hand Dagger Animation - 5 Light Attacks 4 Power Attacks. Thermalshadow • 4 mo. ADXP I MCO Skyrim Hunter Series 1 (Monster Hunter dual wielding) or OAR: ADXP I MCO Skyrim Martial Arts - Muay thai: Hard Requirement: ADXP I MCO Spear Soldier Animations: Hard Requirement: ADXP l MCO Nordic Animation Complete Pack: Hard Requirement: ADXP l MCO Apprentice animations: Hard Requirement: ADXP l. 9 onwards you must install this mod: Elder Creed - Movement II: Elemental Fury - Animation Folder for MCO ADXP: Eris Tavern Animation Lite (Light and Shade - ezPG) Required, choose one from OAR/DAR: Evelanna Custom. I installed Attack+MCODXP+v1. Attack MCO Dual Wield Blocking Trouble I'm using Attack 1. 2 (Distar Experience) Smooth Moveset 2. Pretty sure you have Valhalla as well. Fixed transition from attack recovery to block v1. The block control/key being the same as left-handed weapon when dual-wielding, it's not possible to choose between the two. add mt_sprintforward for male and female, it is same as pca - spm provided, so you have no need to worry replacement issue. Other than regular blocking this puts you in a state of constant block with a click, until you press it again. I'm confused about this because previously i've used the same combat mods but back then it has a dual wield block mechanics. You can support me and get early access here: is the case. Can't Unarm block or dual wield block using MCO. Every game will automatically load user settings. A bit new to the whole combat overhaul modding. Also 1h animations seemed to be unaffected by this pack, but other weapons/dual wield work. SkySA Dual wield block don't work. ago. Leading mode. esp : Allows you to block with the R key if you aren't attacking and aren't sneaking (Sneak and use R to sheathe your weapons). Then this port of Dual Wield Parrying Reimplementation is for you! Why should I install this mod? Because it's the simplest and best option available. cut the file Wider block angle-31411-1-0-1577800121. 8,9 and 10 causing a T-pose Added vanilla sprint attacks Added H2H-DW block b1. Not compatible with CGO. Emrandall13 • 1 yr. Uploaded: 09 Jun 2023 .